Associate Professor of Communication
Ph.D., The Ohio State University
M.A., The Ohio State University
B.A., George Washington University
Areas of Interest
Ted Kafala teaches visual communication, digital media, motion graphics, and cinematic postproduction courses. He is currently researching critical code studies and generative processes in experimental computer media (interactive art and music), which are incorporated into performance pieces by artists and programmers, and the visual effects and styles of specific cinematic artists. Ted has published critical articles on contemporary new media thinkers, as well as papers on aesthetics, computing, cultural studies, cinema studies, and qualitative research.
Aesthetics of computing
Digital arts and new media studies
Art and technology curriculum and instruction
Experimental video and multisensory media
Critical art practices
External Professional Affiliations
Society for Cinema and Media Studies
Society for Literature
Science and the Arts
Society for the Philosophical Study of the Contemporary Visual Arts
International Computer Music Association
National Art Education Association
ACM Special Interest Groups in Computer Graphics
Interactive Media Programming Languages
Society for Photographic Education
Foundation for Research in Curriculum Theory
Cambridge University Press
Journal of Curriculum Theory
“Mundane Hybrids: Ranciere against the Sublime Image”. Film-Philosophy, 11.3 (2007): 147-57.
“The Postmodern Moment in Curriculum Theory: The Logic and Paradox of Dissensus.” The Journal of Curriculum Theorizing 22.1 (2006): 25-44.
“Review of Alexander Galloway, Gaming: Essays on Algorithmic Culture”. Research Center for Cyberculture Studies (RCCS) Reviews, 12.10 (2007).
“Sensual, Tactile, and Tangible Media: Critical Commentary on the Writings of Laura Marks”. Research Center for Cyberculture Studies (RCCS) Reviews, 11.4 (2006).
Recent Conference Presentations
“Cinematic Strategies and Subjective Time in Peter Greenaway's Films and Media Installations”, Paper Session on Cinematic Time, Society for Cinema and Media Studies 2012 Conference (March, 2012).
"Coding Real-Time Cinematic Experiences: Video and Sound Installations using MAX/Jitter", Paper Session on Software and Cinema, Laura U. Marks, discussant, Society for Cinema and Media Studies 2011 Conference.
“Decoding the Digital Arts: Random and Serial Iterative Processes in Computer Media Performance”, Paper Session on Digital Arts, Decodings: The 23rd Annual Conference of the Society for Literature, Science, and the Arts, 2009 (SLSA, science, technology and representation)